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Option A won this Ranked poll with a final tally of 10 votes after 1 round of vote counting.
In a Ranked poll, respondents rank every option in order of preference. For example, when you test 6 options, each respondent orders their choices from first to sixth place.
PickFu requires a majority to win a Ranked poll. A majority winner differs from a plurality winner. A majority winner earns over 50% of the votes, whereas a plurality winner earns the most votes, regardless of winning percentage.
If an option does not earn a majority of votes, PickFu eliminates the option with the lowest number of votes. The votes from the eliminated option are reassigned based on each respondent’s next choice. This process continues in rounds until a majority winner emerges.
Scores reflect the percentage of total votes an option receives during the vote counting and indicate the relative preference of the respondents. If there is no majority winner, look to the scores to see how the options fared relative to one another.
Option | Round 1 |
---|---|
A | 66.67% 10 votes |
C | 20% 3 votes |
B | 6.67% 1 votes |
D | 6.67% 1 votes |
Being able to combo skills sound useful and powerful. A good screen clearing attack could really change the outcome of a battle.
The web design looks really fun and like it could involve using some strategies
The bow mechanics in A looks super fun and high quality
The color combination on the screen in Option A combined with all of the action going on with the white lines makes this the most exciting looking game to play based on the above screenshots. I also like the action displayed in Option B, but the color contrast in the background isn't as appealing in this image.
I feel like this option does the best job of showing this is a fast past action game.
Because it shows the different skills I can use as well as emphasizes the graphics in my second choice.
Option a is first because using skill combos makes me interested in learning more and playing it. Option c is next because Im also interested in playing the game because I like that it gives surprises, it makes the game interesting. Options b and d are last because Im not as interested in these options. Option b the words are stilted and and the picture is confusing. Option d the picture doesnt make sense and im not sure what the words even mean.
I chose option A first because I like the idea of me using skill to succeed at the game.
There is something very satisfying about clearing the screen in any game so option A was appealing. I felt a bit overwhelmed with the action in B and was too tense. I want success not to be bombarded too much. D was a bit boring so it went last.
This screen shott looks the most interesting. I like the action shot of the archer as the arrow splits and hits multiple enemies. It makes the game look fun to play.
I choose B first, like the color and design and the words up top. C is next, glowing colors grab my attention. A is okay, and I don't like D at all.
The part of this kind of game I enjoy the most is unlocking new skills and customizing a character. "Every Skill Choice is a Surprise" indicates that there's also some element of chance involved in unlocking skills that actually sounds like it would keep the game interesting since you wouldn't be able to plan out a skill tree ahead of time and would have to adapt as you play.
The surprise element has me intrigued and I want to know more.
I like my games to surprise me and keep me on my toes. The screenshot on option C presents me with the surprise element. The concepts of valkyries and them gifting skill is a nice touch. Overall I liked the concept and the presentation in option C.
I like that you have a full range of movement as you play.
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