Mobile apps
Optimize your app icons, screenshots, and in-app UX and creatives, by polling targeted audiences like mobile gamers and iPhone users.
Differences between the App Store and Google Play — And How to Optimize for Them
Modified: by Kim KohatsuDeveloping cross-platform mobile apps not only requires unique coding, but also an awareness of differences between the App Store and Google Play, and how to market those apps for each …
- Gaming ·
- Guides and how-tos ·
- Marketing ·
- Mobile apps ·
How to effectively cross-promote apps
Modified: by Kim KohatsuMobile app developers often have more than one app to promote. Marketing to users who are already engaged in one of your apps to download another is an effective method …
When you’re building a business, it’s easy to get bogged down in minutiae, jargon, and tunnel vision. You start assuming that everyone understands your product or service as well as …
We recently created this new PickFu video specifically for mobile app companies. We’d love to hear what you think. Here are just a few of the ways leading apps are …
- Business ·
- E-commerce ·
- Gaming ·
- Guides and how-tos ·
- Marketing ·
- Mobile apps ·
Why testing your creative in context is a smart move
Modified: by Kim KohatsuPickFu polls are popular among mobile app companies, self-publishing authors, and e-commerce businesses. But these pollsters may be missing out on a helpful strategy: testing creative in context. What does …
What are the best ways to promote your app in news outlets and in the App Stores? I spoke with app creators to get their advice. Timing is everything Philippe …
Improving your app store screenshots
Modified: by Kim KohatsuAlong with optimizing your app’s name, writing an app description that sells, and choosing a memorable app icon, mobile apps also need to think about what app store screenshots will …
“Your audience gives you everything you need. They tell you. There is no director who can direct you like an audience.” – Fanny Brice Exactly who likes your product or …
When Steve Jobs talked to Fortune in 2000 about the Mac OS X’s Aqua interface, he delivered a classic line: “We made the buttons on the screen look so good …
Launching in the App Store means being at the mercy of Apple and Google, a nerve-racking prospect. Rejections can sometimes seem arbitrary, and unforeseen bumps in the road can delay a …